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 Titros - A Tetris Clone

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Lau
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BigETI
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BigETI
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PostSubject: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeSun Mar 17, 2013 5:10 am

Titros is basicly a Tetris clone made within 2 weekends by myself. (Updated to v0.5)


Features:
  • Free to play!
  • Tetris like game play
  • 2 different game modes (party & classic mode)
  • Counts score and levels
  • The "party mode" introduces 4 new blocks.
  • Music and sound effects
  • Gives the opportunity to change the volume of music and sound effects.
  • Allows to change the game screen resolution.
  • Includes credits
  • Hopefully an easy and understandable GUI...
  • Completly written in C++


Credits, controls, and the game itself are inside this download:
http://tng-g.info/dl/titros_v0_5.rar
or
http://tng-g.info/dl/titros_v0_5.zip

Source code:
http://tng-g.info/dl/titros_v0_5_src.rar

Just re-download the game in order to run it properly.

Please report found bugs and/or missing DLLs.

Pics:
Titros - A Tetris Clone Titros2013-04-1117-42-24-43_zps120615ba

Titros - A Tetris Clone Titros2013-03-1919-27-53-51_zps28222384

Titros - A Tetris Clone Titros2013-04-1117-44-38-53_zps23ec3324

Titros - A Tetris Clone Titros2013-03-1919-28-01-64_zpsa649da63

Titros - A Tetris Clone Titros2013-03-1919-29-24-24_zps52f70cb9

Titros - A Tetris Clone Titros2013-03-1919-29-57-20_zps60299157

Titros - A Tetris Clone Titros2013-03-1919-30-38-89_zps24771602


Best Regards


Last edited by BigETI on Thu Apr 11, 2013 11:26 pm; edited 8 times in total
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Perfectworld
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeSun Mar 17, 2013 5:41 am

lol eit, i hate this game e.e
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Lau
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeSun Mar 17, 2013 6:45 am

Dayum ETI
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Prophet
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeSun Mar 17, 2013 9:28 pm

Proper good job ! what software did you use to make this?

btw i think i can do this ~ 1 hour in Game maker and i can have the exact same thing but not with the same grapichs etc.

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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeSun Mar 17, 2013 10:15 pm

I used Microsoft Visual C++ 2010 Express for the programming part (means that no game making tool was used in this project), Paint.NET to create some textures, Audacity to record and edit my voice, some other electronic sound effects were generated using this tool: http://www.superflashbros.net/as3sfxr/
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Deaglez
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 12:29 pm

eti, can you make a resolution settings for it? Cuz my resolution is very small for this, i have 1366x768.
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 12:43 pm

I could add this, but setting a higher resolution will just stretch the textures...
Which resolutions would you like to set? (I only accept square resolutions)
For example I suggest resolutions like 400x400, 600x600, 800x800, 1000x1000 etc.
(Default is 800x800)


Last edited by BigETI on Mon Mar 18, 2013 1:05 pm; edited 1 time in total
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Prophet
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 1:03 pm

1600x1600 please.
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 1:04 pm

Prophet wrote:
1600x1600 please.
D:
What screen resolution do you currently use?
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Prophet
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 1:05 pm

My screen is 1680x1050
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 1:07 pm

Then 1600x1600 is even too big for your own screen...
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Prophet
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 1:34 pm

D:
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeMon Mar 18, 2013 7:56 pm

Updated, see first post.
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ShadowCo
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeTue Mar 19, 2013 10:39 am

ETI You Can Make Other Mini Games Too?
Using your Pro Skillz
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeTue Mar 19, 2013 3:13 pm

We could start some kind of project for a serious game..
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ERROR
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeTue Mar 19, 2013 7:07 pm

no matter what you say ,ETI IS A GENIUS XD
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeTue Mar 19, 2013 9:50 pm

ShadowCo wrote:
ETI You Can Make Other Mini Games Too?
Using your Pro Skillz
Prophet wrote:
We could start some kind of project for a serious game..
I always appreciate to collect ideas related to game projects.
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Prophet
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeWed Mar 20, 2013 9:19 am

BigETI wrote:
ShadowCo wrote:
ETI You Can Make Other Mini Games Too?
Using your Pro Skillz
Prophet wrote:
We could start some kind of project for a serious game..
I always appreciate to collect ideas related to game projects.

What is your limit? im talking about

grapichs / engines / time / etc

I dont know if you are familiar with a 3D game engine such as Unity or something, i tried to work with them for a bit but got mind f*cked >Neutral


anyways i dont know if you know the game "Sub way surfer" its a game where you run away from a security guard and you run over train rails and over trains and you can slide/roll and jump and there are 3 rails where you can run on and you can also collect coins to but upgrades such as a jetpack etc.

I tought we could take that idea (engine?) and modify it, like the security guard could be a big zombie and the higher levels get the more and faster the zombies get so it forces you to buy upgrades. the coinds could be replaced with "Brains".

heres a video of the original game: https://www.youtube.com/watch?v=TdEMnUcIIGE

i even got it for PC and its pretty fun.
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BigETI
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitimeThu Apr 11, 2013 8:08 pm

Updated to v0.5

- Fixed some frame rate related issues at x64 machines. (Some things just appeared almost instantaneous on x64 machines)
- No more frame rate independent!
- Improved its performance.
- Changed its title image and updated credits.
- Added its source code to the first post of this thread.
- Waiting for approval in Indie DB Smile
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PostSubject: Re: Titros - A Tetris Clone   Titros - A Tetris Clone I_icon_minitime

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